![]() It’s clear the game is designed to be a streamlined experience in contrast to the more strategic approach taken with previous entries, but with so many of the more unique weapons and items missing here, the game has, by extension, lost a lot of its own identity. Honestly, what’s the point of the holy hand grenade if it’s not going to cause a gigantic crater to form in the ground?Īside from this, the selection of weapons is pretty sparse for the most part. It’s undeniable, however, that certain weapons have lost much of their charm in this entry simply due to the lack of destructible environments. A handful of your favourite classics are here, including the rocket launcher, shotgun, banana, and holy hand grenade. Aiming is done via the two analogue sticks in typical twin-stick fashion, meaning you can easily manoeuvre your worm to a safe place whilst firing towards your opponents.Īlthough you’ll start each match with the very basics of weaponry, crates are littered around each stage containing both new weapons and various grenade types. They’ve been given a handy boost in speed, alongside a rolling ability that not only lets you get out of danger quickly, but also grants you extra height and distance when jumping. The game does try to prepare you for this by recommending you reach a certain level before trying out the battle royale modes, otherwise you’re likely to snuff it pretty early in each match.Ĭontrolling the worms themselves feels much quicker and more fluid than past entries. Although the latter take place across much larger maps with an abundance of items to discover, the deathmatch modes offer up much more replayability. Out of the available modes at launch, the deathmatch options are significantly more fun than the battle royale modes. The latter two are the game’s mandatory battle royale modes, though the overall player count can only reach a maximum of 32, albeit with cross-platform support.Ĭaptured on Nintendo Switch (Handheld/Undocked) Its core modes consist of Team Deathmatch, Standard Deathmatch, Last Squad Standing, and Last Worm Standing. Worms Rumble is somewhat of a spin-off of the main Worms series, boasting real-time gameplay in a strictly online multiplayer setting. With every major game publisher seemingly desperate to show off their own take on the battle royale genre, Worms is the latest franchise to wave its hand in the air and yell “hey, we'll have some of that!”. So when Worms Rumble came along to shake up the formula with faster, real-time gameplay, we were understandably a bit sceptical. It’s a formula that, despite some missteps here and there, simply works. Two or more teams wage war within the confines of a 2D destructible arena, each taking turns to make their move in a strategic battle of wits and firepower. ![]() If you’ve ever played a Worms game, chances are you know more or less how it works by now.
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